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But it's not such a compromise that it doesn't work at all. However the HotW build is truly capable of decent healing and tanking for all content, which is pretty cool. Taladril wrote:I don't think the point of that build is to try to compare against a pure heal build. Are you telling me, that 20% more Intellect can't be weighed against those two? The only thing you're really missing out on, are 9% mana reduction from Moonglow, and +10% Healing from Gift of Nature. * Nature's Swiftness is not, as someone suggested, a PvP talent. If all you do is spam HT rank 3/4 for an entire fight, you're (probably) not reaching your full potential. * Regarding the "druids going oom"-discussion you can always push yourself harder. The increased crit of Regrowth is, together with 5 pc T2, also pretty sick. The main advantage of full resto is Swiftmend. * When it comes to the good ol' 24/0/27 vs full resto discussion, they're both viable but use different playstyles. If you have Theorycraft you can see how much more mana/crit you'd get with HotW.
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Combine that with the "The End of Dreams"-weapon and the Idol from Naxx that gives you 25 mana per Healing Touch - you can throw out HT rank 4 with more than 800 heals - for a veeeeeery long time.īut without the gear, I will just stay full feral on Nost.* Heart of the Wild builds are always worse than 24/0/27 or the "full resto build" for healing.
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On my private GM 1.12 server, I tested having full AQ Genesis Set with 3 pieces of T2 (for 15% infight reg) and a 0/31/20 talent spec for more healing efficiency. It allows for more shifting, some offhealing (especially as cat dps) and as mentioned by some other posters, for combat rez and decursing. More mana allows for more pre-pull-HoTs and less downtimes in dungeons. I see mana as a complement to feral playstyle, therefore Heart of the Wild is a solid talent. I have no problem with threat, but on the PvE realm we don't have full T2+ available. The damage bonus in cat form given by Omen of Clarity and 10% flat physical dps is so huge that I don't want to pass it. I already cancelled using that talent spec and changed back to 13/33/5 (but without Feral Instinct).
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I have no clue about the aggro modifier :>īut I can share your doubt about aggro. I tested it mostly in Sunken Temple (the place where people farm the tank shoulders "of the ape" hehe). Daedalos wrote:Don't you ever have trouble with aggro as a bear – without Feral instinct?ĭoes the talent even work? I skilled it for a while and saw no difference in the distance where mobs can see me.
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